The first enemy to walk inside the TRACKED area is MARKED. The ability is PASSIVE and PERMANENT.Ī scouting focused marksman, the Sentinel is the bane of flanking enemies. It dazes enemies, making them unable to aim down sights and also slows them down. The Enforcer inflicts a much stronger, ADVANCED SUPPRESSION, on enemies. The Enforcer is essential to teammates, providing useful cover fire which debilitates enemies. Has access to both a Sniper Rifle and a Compact Machine Gun. The Ranger's loadout allows to handle both long and medium range combat situations. Has access to semi-auto high-powered rifles that have the biggest damage output out of all Marksman classes. Please leave a comment on your favourite sniper rifle load out below, and let me know how you use it and what you like about it.The Sniper's high powered rifle can it its target through any kind of cover. If you’d like to build this yourself, all the links to find the MK14 and the accessories I use above or in the description for the video below. This is the best sniper class I’ve found in my experimentation and works really well for me. The scope is super clear and the recoil is very manageable if you need to fire at a target more than once. So I’ve basically built a long range highly accurate sniper rifle which can send more shots down range more quickly than anything else.
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